Hi, I'm Valerius

Hello! My name is Valerius Petrini, and I'm a high school software developer with a passion for open source development. I specialize in languages like Typescript, C++, and graphical tools like OpenGL.

Some of my current projects I'm developing are Visual Studio Code extensions, an interactive fiction game engine written in C++, and a custom compiler for a programming language I am making in C. You can find most of my completed projects on Github, where contributions from other developers are always welcome.

My ultimate goal is to create tools that help other developers accelerate their workflow, leading to more innovation and development in the software ecosystem. I am also passionate about educating others on computer science topics, which I share on my Youtube Page.

Outside of programming, I love spending time outdoors and with friends and family. Feel free to browse my open-source repositories or connect with me to work together on innovative projects!

C
C++
C#
Java
JavaScript
TypeScript
Svelte
Tailwind
OpenGL
NodeJS
Electron
Vue
React
Rollup
Unity
CMake
Rust
Tauri

Project Showcase

Gallery

A collection of photos from various graphical projects I've worked on.

Mars-like surface terrain, created using Fractional Brown Motion in GLSL.A frozen wasteland, created using Fractional Brown Motion in GLSL.A mountain range, created using three dimensional Perlin Noise in Unity.The same FBM landscape, but using the colors of a sunset.A sunset over digital mountains
A mountain range, created using three dimensional Perlin Noise in Unity.